I return to Solstheim once more, which I regard as my home now. I only recently realised that you can fast-travel there without having to pay 250 gold each way for a journey by boat - now that I know this, I don't see any need to spend the coin on a house in the mainland, when Severin Manor is more than adequate and has multiple chests in the bedroom for the very convenient sorting of treasures. I have one chest for items of interest, one for gems, one for books, one for soul gems, and notes go in the safe. Have I mentioned this before? I think I might have, but I can't be bothered to check.
I waste no time and head straight to the Temple of Miraak. There I meet a Skaal woman, Frea, who accompanies me inside, as she wants to free her people from what's clearly the malign influence of Miraak, making them build strange structures all round the island.
The dungeon is fairly epic and satisfying, with some pretty tough enemies sprinkled throughout. I collect a large amount of expensive items, including several ebony swords and Elven axes, which weigh me down too much. For some reason, my Dremora Merchant hasn't been showing up lately, even after I read the Untold Legends book again and de+re-selected him, but fortunately the Dremora Butler does materialise when bidden, so I offload the heavy stuff on to him.
At the end of the dungeon is another Black Book, Waking Dreams. I read it and am confronted by Miraak himself in Apocrypha, flanked by tame Seekers and a weird-looking Dragon:

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